Horde

Undead Priest

Undead Priest was already possible in Classic, but the Undead racials changed, so the old verdicts no longer apply. You start in Tirisfal Glades; your capital is Undercity.

Verdict

Will of the Forsaken makes Shadow priests nearly immune to enemy fears, and Touch of the Grave gets the 30% caster chance. Cannibalize now also restores mana.

Racials by spec

Each racial rated for each Priest spec from what it does: ●●● big impact, ●● useful, ● minor. Racials with no combat effect are listed under utility.

PvP value: Will of the Forsaken ●●● · Touch of the Grave ●

Utility and leveling: Underwater Breathing

Racial abilities

From the WoW Forever client, with values at level 60. Hover or tap an icon for the in-game tooltip.

  • Cannibalize

    Cannibalize

    Active2 min cooldownChanged

    When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

    Regenerates 7% Health and Mana every 2 sec for 10 sec from a Humanoid or Undead corpse. Cuts eating and drinking time while leveling.

    Classic Era: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

  • Will of the Forsaken

    Will of the Forsaken

    Active2 min cooldownChanged

    Instantly removes all Charm, Fear and Sleep effects.

    Breaks Charm, Fear and Sleep. Against warlocks and priests it is the best PvP racial in the game, and it helps on bosses that fear.

    Classic Era: Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.

  • Touch of the Grave

    Touch of the Grave

    PassiveNew in Forever

    Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.

    Your attacks and spells sometimes drain health, up to 5% of your maximum Health (20% chance for melee classes, 30% for casters). Free self-healing while leveling and in PvP.

  • Underwater Breathing

    Underwater Breathing

    PassiveSame as Classic

    Underwater breath lasts 300% longer than normal.

    Breath lasts four times as long underwater. Quality of life only.

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