Horde · New combination in WoW Forever

Windshaper Skyborne Hunter

Windshaper Skyborne Hunter is new in WoW Forever, because the Windshaper Skyborne race itself is new. You start in Zephras Isle; your capital is Thunder Bluff.

Verdict

The Skyborne Hunter is new in WoW Forever. Wind Blessed speeds up Auto Shot, Elemental Insight helps on elementals, and Skysight makes kiting easier.

Racials by spec

Each racial rated for each Hunter spec from what it does: ●●● big impact, ●● useful, ● minor. Racials with no combat effect are listed under utility.

PvP value: Skysight ●● · Walk on Air ● · Wind Blessed ●

Utility and leveling: Walk on Air

Racial abilities

From the WoW Forever client, with values at level 60. Hover or tap an icon for the in-game tooltip.

  • Skysight

    Skysight

    Active2 min cooldownNew in Forever

    Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 15% for 30 sec. If an elemental convergence is nearby, you will become Charged for the next 1 hr and the effect of this ability will be increased by 100%.

    15% faster on foot and mounted for 30 sec, 30% when you are Charged near an elemental convergence. A travel and kiting tool: shorter leveling runs, faster flag carries and easier chases in PvP.

  • Walk on Air

    Walk on Air

    Active90 sec cooldownNew in Forever

    Glide downward through the air for 10 sec while controlling your direction of travel.

    A controlled glide for 10 sec on a 90 sec cooldown. No combat value, but it turns cliffs into shortcuts and saves corpse runs after falls.

  • Elemental Insight

    Elemental Insight

    PassiveNew in Forever

    Damage dealt versus Elementals increased by 5%.

    5% more damage against Elementals. That covers most of Molten Core, Hyjal, and the elemental mobs of Silithus, Burning Steppes and Azshara.

  • Wind Blessed

    Wind Blessed

    PassiveNew in Forever

    Increases your spellcasting, melee, and ranged Haste by 2%.

    A permanent 2% haste on spells, melee and ranged attacks. Small, but it never runs out, so every damage spec and every healer profits.

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